Char Mark - No Lead-in or Lead-Out | Char Mark with Lead-in and Lead-Out Enabled |
Method 1 To Disable Beginner Mode | Method 2 To Disable Beginner Mode |
The settings for Lead-In and Lead-Out will be under the Advanced Tab of the Line Layer that you wish to apply them to. You will need to access those settings from the Cut Settings Editor. Easiest method is to Double Click on the Layer name in the Cuts/Layer Window.
Under the Advanced tab of the Line Layer settings, you can access the parameters for Lead In and Lead out. Note that each layer can have it's own parameters, and every Line on a layer will have Lead-In or Lead-Out when enabledAngle - Adjust how much angle the ARC curves or the Angle of the Line used for the Lead-in or Lead-OutLength - Length of the tail for Lead-in or Lead-Out. This only needs to be set long enough to eliminate the issue, likely under .5"Shape - You can pick if you want a straight Line at an angle or an Arc at an angleLead-In - You can enable Lead-In so that at the start of a cut, the laser starts away from the cut lineLead-Out - You can enable Lead-Out so that at the end of a cut, the laser continues on cutting away from the cut line
Parameter Min Max Angle -90 Degrees 90 Degrees Length 0 inches or mm 1.969 inches (50mm) ShapeLine Arc Lead-In Off On Lead Out Off On
Function | More Information |
Node Editor: The node editor function is one of the most useful tools in Lightburn when you are wanting to edit artwork. For Lead-In and Lead-Out, you need to be able to at least insert nodes in key position that will become the Vectors Start Node. The Start node is where the Lead-In and Lead-Out will be applied | |
Start Node: Since the Lead-In and Lead-Out starts at the Start Node, you will need to be able to insert a node and then select it as the start node. | |
Vector Tools: Difference between Vector Lines, Shapes and Text Objects: In Lightburn there are Vector Lines which are the basic building block for Shapes and Text Objects. All Shapes and Text objects are made of Vector Lines but not all Vector Lines are Shapes and Text Objects. A Square or Shape that is draw with the tools from the toolbar will have additional Shape Properties that a Vector Line does not. You can even Draw a Square from 4 Lines. It will look like a Square, but that doesn't make it a Shape, it is just a Path at that point. Text will have the ability to Change font, Bold, Italic, Upper Case, Spacing etc under the Lightburn Text Editor. The issue is you cannot assign Start Nodes to the Shapes unless they are converted to Paths first. The Text object will lose its Text identity and no longer be able to be edited as text, it will only be Paths. Groups - You must ungroups your Vector Lines to be able to use the tools on them Once you have your shapes broken into ungrouped Vector Lines, you can then use Node Editor and Start Node to assign the nodes you need for Lead-In and Lead-Out |
Bad Results | Good Results |
Square Shape | Four Lines that Make up a Square |
Crossover into Nearby Shape | No Crossover into Nearby Shape |
(Note that the Lead-In and Lead-Out do crossover each other, that is ok, it is in the scrap part of the material) |
Without Lead-in or Lead Out | With Manual Lead in and Lead out |